This is a small site dedicated to projects developed by me, Adam Schwalm. I graduated from Mississippi State University in 2015, and am currently working for Dynetics Inc. as a security researcher and software engineer. This site contains a (somewhat arbitrary) list of personal projects I have worked on. I will do my best to keep it up-to-date, but my Github profile is guaranteed to be current.
A WebGL based puzzle game written using phaser.
This is a python script which uses pyEvolve(v0.6+) to grow images. The ‘alleles’ in the script are functions of of the X and Y coordinates of a point. The resultant genome is the tree of those functions. That fuction is then applied to every point in sequence returning an RGB value for that point.
devolve is a genetic programming library written in the D programming language. The core goal of the project is to create a flexible, easy-to-use interface while still maintaining performance. Inspiration for some of the interface design was originally taken from Pyevolve.
A simple C++ implementation of Conway’s Game of Life. The project uses SDL for the output.